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stolennickname
Inspiring
December 18, 2014
Answered

iOS Simulator won't launch, id: entry point (start) undefined error

  • December 18, 2014
  • 2 replies
  • 1146 views

I am still unable to launch the iOS Simulator after updating to AIR 16.0.0.245. I am seeing the following error on performing a debug run:

Create iOS Package

id: entry point (start) undefined. Usually in crt1.o for architecture i386

Compilation failed while executing: id64

My adt parameters seem OK, and pathing to SDK (iOS 8.1) is good. Debugging on device works fine. This is occurring in a pure ActionScript project that makes heavy use of Stage3D/Starling/Feathers.

Can someone point to some troubleshooting on this particular issue?

This topic has been closed for replies.
Correct answer abmishra

This issue is fixed in latest beta (16.0.0.250), please try with the same and let us know if you face any issue.

2 replies

Inspiring
December 19, 2014

I had the same issue with 16.0.0.245. After I added platform.xml for my ANES everything started working. Settings are:

<?xml version="1.0"?>

<platform xmlns="http://ns.adobe.com/air/extension/16.0">

    <sdkVersion>8.1</sdkVersion>

    <linkerOptions>

        <option>-ios_version_min 7.0</option>

        <option>-ObjC</option>

    </linkerOptions>

</platform>

Please try this in you environment to confirm. Of course if you are compiling ANEs for yourself.

Thanks

abmishra
Adobe Employee
abmishraCorrect answer
Adobe Employee
December 22, 2014

This issue is fixed in latest beta (16.0.0.250), please try with the same and let us know if you face any issue.

Participant
April 27, 2015

I still get this error. tested with Air 16.0.0.292 & 17.0.0.144 (same on both)

app runs fine on device, using SDK 8.3

have no Additional ADT options

abmishra
Adobe Employee
Adobe Employee
December 18, 2014

Thanks for reporting this, this is known to us and next release will have a fix for this.