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Inspiring
September 13, 2014
Question

ios8 update for Flash Pro?

  • September 13, 2014
  • 1 reply
  • 1221 views

Hi, just wanted to know when you'll be pushing an update for Flash Pro that includes the new ios8 icon sizes - 87x87, 120x120 and 180x180.

I have an app that's featured in the app store right now and I'd really like to do a quality ios8 update. But Flash Pro overwrites my app.xml file with my new icon sizes.  Help?

Also, it would be awesome if the icon sizes that the packager looks for could be kept in a text file or something that it could pull in.  That way, I could update the sizes myself. And if that could happen in Flash Pro CS6, that would be boss! I still use the armature functionality there that has been deprecated.

Thanks!

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1 reply

Known Participant
September 14, 2014

To include certain icon sizes, I use to add the icons to the xml file and then set the attributes to read only for the file.  I then included these icons with Flash Pro CS6, and everything seemed to work (Apple would no longer give warnings about missing icons).

Does this technique no longer work with the other icon sizes??

Colin Holgate
Inspiring
September 14, 2014

There were two parts to that work around. Flash Pro CS6 would want to delete the icons, and the read only thing would stop that, But AIR compiler has to know about those sizes, and so far I don't think it knows about these new sizes. I hadn't even heard of them. I imagine Apple will not force you to use them for a while (I think you can still get away without having 120x120 for example).

Inspiring
September 14, 2014

Colin, when you say compiler, are you talking about the Air SDK?  For instance, I am using Air 15. Or are you talking about a compiler on the IDE side (Flash Pro)? Sorry, obviously this stuff confuses me a little.

The sizes I mentioned are the new 3x sizes.  So, just like we had @2x, now we have @3x.  Kind of a hassle, but whatever.