.ipa package from Flash Builder 4.5.1
Can someone explain to me what is in the .ipa package for Apple iOS?
I opened the package and I don't see Objective C code. Does the iOS just contain a SWF?
Can someone explain to me what is in the .ipa package for Apple iOS?
I opened the package and I don't see Objective C code. Does the iOS just contain a SWF?
So forgive the ignorance on my part, but I'm to assume then that ultimately for all platforms, the .swf file IS the compiled code. In the case of iOS platform it is further translated into a binary that can be read by iOS.
At no time are there any native Objective C files that I can see that are created in iOS and at no time are there native .java for Android?
Further, any tweaking at all to the code MUST be done in Flash Builder and recompiled using that application?
I appreciate the clarification in advance.
--Paul
Correct. The SWF file is the compiled code. Only on iOS is the ActionScript bytecode converted into machine code. On other platforms, the AIR virtual machine operates on the ActionScript bytecode directly. And there is never any generated Objective C or Java code.
You can write and compile ActionScript in a number of ways besides Flash Builder. Flash Professional has it's own code creation and compilation tools. You can also use the command line compilers in the Flex SDK and an IDE (or code editor) of your choice.
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