Skip to main content
June 6, 2013
Answered

İpad 3 resolution problem

  • June 6, 2013
  • 1 reply
  • 1235 views

my application works properly in ipad 1&2 but in ipad 3, every object on the screen looks bigger and many object do not appear in screen. how can i fix this problem.

This topic has been closed for replies.
Correct answer Skrekkur3

You will have to make a choice. Will you support retina resolution or have standard lower resolution on ipad 3 & 4. The resolution on ipad 3 is two times of the ipad 1 & 2. If you just want standard resolution on ipad 3, you can set

<requestedDisplayResolution>standard</requestedDisplayResolution>

in the application xml (under iphone)

However if you want to properly support retina display you will have to do more work, that can depend on your asset type (vectors or bitmap). For example all bitmaps will have to be 2x the size on retina to look good.

Also if you are depending on the resolution being 1024*768 and having all positions according to that you will have to scale appropriatly to the 2048*1536 the ipad 3&4  have.

1 reply

Skrekkur3Correct answer
Inspiring
June 6, 2013

You will have to make a choice. Will you support retina resolution or have standard lower resolution on ipad 3 & 4. The resolution on ipad 3 is two times of the ipad 1 & 2. If you just want standard resolution on ipad 3, you can set

<requestedDisplayResolution>standard</requestedDisplayResolution>

in the application xml (under iphone)

However if you want to properly support retina display you will have to do more work, that can depend on your asset type (vectors or bitmap). For example all bitmaps will have to be 2x the size on retina to look good.

Also if you are depending on the resolution being 1024*768 and having all positions according to that you will have to scale appropriatly to the 2048*1536 the ipad 3&4  have.

June 7, 2013

what if i choose standard resolution while publishing ipa file instead of changing xml?

is it works same way? becouse i choose high resolution every time.

Mark.fromOP
Inspiring
June 7, 2013

Yes choosing standard will avoid the Retina resolutions but look at one of the posts at the top here it mentions that Apple is requiring retina support. One way to avoid this issue is to set your stage to no scale it will auto scale all the content up instead of doing it dynamically.