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shoey1432
Inspiring
August 29, 2015
Answered

Ipad Cross resolution with GPU rendermode

  • August 29, 2015
  • 1 reply
  • 474 views

Using Flash CS6 and the newest air sdk v14.

My 1024x768 air for iPad app gains a dramatic performance boost when render mode GPU is enabled. However if I set resolution to high the app is only half the screen size on the new 2048x1536 iPads, and if I set to standard the quality is bad.

Direct and cpu render modes have pretty bad performance on all iPads. It's just very simple app, just images buttons and videos in their simplest form with a few page in and out tweens..

Is there any solution to getting good performance & quality on both iPad resolutions?

Thanks,

Matt

This topic has been closed for replies.
Correct answer shoey1432

I am using the stageVideo code from the sample file in this post:

video playback on iPad 2?


I started a new thread with a different title to better reflect the problem here:

stageVideo with Retina display shrinks app

1 reply

Colin Holgate
Inspiring
August 29, 2015

stage has scale modes. You're currently setting that to "noscale". Don't do that.

shoey1432
shoey1432Author
Inspiring
August 29, 2015

Thanks for your reply.

I did not set any scalemode, so unless there is a setting somewhere that's changing it when publishing the .ipa file it's still the default 'showAll'.

Colin Holgate
Inspiring
August 29, 2015

showall should scale the app to fill Retina screens. Look around for anywhere that the scalemode is being changed.