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Inspiring
November 27, 2014
Answered

iphone 6+ publishing issue

  • November 27, 2014
  • 1 reply
  • 1377 views

I'm developing an app for iphone. the test version can publish to iphone 4/5, by the flash cs6 deployment. But every time I want to deploy it on new iphone 6+, it gave me "Error creating files.

Uninstallation Error: APIInternalError.

Device Error: please check if there is enough space on the device."

My iphone 6+ is 64GB version, which still has a lot of space.

AIR deployment always returns not enough space error for any error. Could it return some accurate error information?

This topic has been closed for replies.
Correct answer _falcan0

There's an issue with CS6 that was mentioned in another thread. The recommended workaround was to publish with command line tools (lol). From how I understand the issue (I'm getting it as well), CS6 tries to uninstall older versions of the app before installing, the current, and since something changed in the recent iOS when an app doesn't exist on iOS and CS6 is trying to uninstall it, it fails with the above error.

The workaround is to install your .ipa using iTunes at first. Then you can resume publishing using CS6, because the app will exist, so uninstall will be successfull and install as well. This works unless Flash CS6 randomly errors out on something like it does and only uninstalls the app without installing. Then you have to use iTunes again etc. Its pretty annoying.

1 reply

_falcan0Correct answer
Inspiring
December 3, 2014

There's an issue with CS6 that was mentioned in another thread. The recommended workaround was to publish with command line tools (lol). From how I understand the issue (I'm getting it as well), CS6 tries to uninstall older versions of the app before installing, the current, and since something changed in the recent iOS when an app doesn't exist on iOS and CS6 is trying to uninstall it, it fails with the above error.

The workaround is to install your .ipa using iTunes at first. Then you can resume publishing using CS6, because the app will exist, so uninstall will be successfull and install as well. This works unless Flash CS6 randomly errors out on something like it does and only uninstalls the app without installing. Then you have to use iTunes again etc. Its pretty annoying.

Inspiring
December 3, 2014

I think you are correct. I installed it by command line successfully. Thank you.

Known Participant
February 22, 2015

Any word from Adobe on this? I hate how they are ignoring issues like this!!