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Participating Frequently
October 8, 2014
Question

IPhone 6+ unsupported screen size?

  • October 8, 2014
  • 2 replies
  • 4469 views

stage.fullScreenWidth returns 960

stage.fullScreenHeight returns 640

stage.stageWidth returns 1000

stage.stageHeight returns 750

If I listen to Event.Resize, the values will be the same. But the IPhone 6+ screen sizes much more.

How should I fix this ?

My options:

stage.align = StageAlign.TOP_LEFT;

stage.scaleMode = StageScaleMode.NO_SCALE;

<key>UIDeviceFamily</key> = 1, 2

<requestedDisplayResolution>high</requestedDisplayResolution>

This topic has been closed for replies.

2 replies

Participant
October 14, 2014

According to the release notes at http://labs.adobe.com/downloads/air.html published on Oct 2, 2014, the following issues exist:

[iPhone 6 Plus] Wrong screen size and dpi is returned through the runtime APIs.

[iPad 3 and later]iPhone Launch image(Default@2x.png) appears on iPad if iPhone launch images are packaged along with iPad launch

images.

[iPhone 6 Plus] [Launch Image]: Blank frame appears instead of launch image when only Default@3x.png is packaged with application.

Have these been addressed? If not, what is the status of these problems?

I do not have an iPhone 6 or 6 plus, so I can't test this; but I am eager to publish my app with full support for iPhone 6 and 6 plus.

NAO3133Author
Participating Frequently
October 15, 2014

But I have 15.0.0.302 version of air

NAO3133Author
Participating Frequently
October 15, 2014

And in 15.0.0.302 the same known issues

Colin Holgate
Inspiring
October 8, 2014

Have you included the various splash screen sizes?

NAO3133Author
Participating Frequently
October 8, 2014

Default-667h@2x.png

Default-Landscape-736h@3x.png

Default-Portrait-736h@3x.png

Yes, These 3 files

Colin Holgate
Inspiring
October 8, 2014

Someone should buy me an iPhone 6 so I can test things!

The file that is used to force devices into full screen is Default-568h@2x.png. I don't yet know if the iPhone 6 files do the same trick, but it may be worth including the iPhone 5 one too, in case it's special in some way.

There may still be an AIR problem where it is relying on using the iPhone 5 splash screen.

BTW, it's odd that you have both portrait and landscape screens.