IPhone Packager, weight and start up performance
Hi All
I have a question about the Iphone packager, but first i can describe my main project structure.
project-api ( only interface ) - swc - 32ko
project-core ( implementation ) - swc - 825ko
project-flex-app - swf - 2.000 ko
project-mobile-core ( implementation of project api for mobile device ) - swc - 99ko
project-mobile-app - swf size - 2.800 Ko
project-mobile-app - IPA - 12.390 Ko
Note that there is a lot of other dependencies such as springactionscript, crytoUtils etc...
Im actually using flashbuider 4.5, flex 4.5.0
So the problem is, my IPA weight 12 Mo. Once the application is deployed on the phone, it weights 30 Mo
If i take a look at the mysizereport.xml ( with -size-report=mysizereport.xml compiler option )
swf 2.804.641
ActionScript 2.329.103
Fonts 70.516
Sprite 9.022
Shape 41.981
Bitmpas 306.477
Data 19.035
frame data 27.001
So im asking why IPA is so huge, why my application take 18 seconds to start, and what can i do for
reduce size and start time. Is IPP include all as class in the IPA ?
Note: once the application is started, performance are good.
Thanks in advance
