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Known Participant
October 1, 2012
Answered

Is there anyway to change Info.plist settings and use Flash Builder 4.6 to package the iOS app?

  • October 1, 2012
  • 2 replies
  • 7376 views

Hi there,

I've tried to package my app with the latest Xcode 4.5 (version 19 Sep 2012) iOS 6 SDK, Flash Builder 4.6, Flex SDK 4.6 with Air 3.5 Beta overlay.

and unzip the .ipa file and i found the following automated settings on the Info.plist file was wrong:

<key>DTPlatformVersion</key>

        <string>5.1</string>

        <key>DTSDKBuild</key>

        <string>9B176</string>

        <key>DTSDKName</key>

        <string>iphoneos5.1</string>

According to the Adobe specs, these settinsg are unchangeble, is there anyway to change these values to produce .ipa file that with iOS 6.0 settings with Flash Builder 4.6?

I believe this cause the following appstore submission issue with the iPhone 5 4-inch display splash screen image Default-568h@2x.png:

Invalid Launch Image - You app contains a launch image with a size modifier that is only supported for apps built with the iOS 6.0 SDK or later.

Many thanks,

A

This topic has been closed for replies.
Correct answer vabhatia

Please find attached the adt.jar that fixes the upload issue. Try uploading your app using this adt.jar and let us know the results. 

2 replies

vabhatiaCorrect answer
Adobe Employee
October 1, 2012

Please find attached the adt.jar that fixes the upload issue. Try uploading your app using this adt.jar and let us know the results. 

Inspiring
October 1, 2012

Is this just a "Flash Builder" issue or do I need to apply this fix for Flash Professional? I am just about to try to submit my app.

Colin Holgate
Inspiring
October 1, 2012

Not everyone here was involved in the conversations that led up to this file, so here are some extra clues:

In your AIR3.5 folder (or whatever you named the folder) is a lib folder. Inside that is the current adt.jar file. Rename that in case you have to go back to it, and drag the supplied adt.jar file into the lib folder. Now publish your app.

You won't even need to quit Flash or Flash Builder.

Once you have the new IPA, go through the usual upload steps to the App Store, using Application Loader, and the file should process ok in iTunes Connect. Note, you will be asked to provide iPhone 5 screenshots.

Colin Holgate
Inspiring
October 1, 2012

A few of us went through these problems over the weekend, and tried a lot of ways to solve the problem, without success. Except for one particular way that is! I did manage to submit an iPhone 5 compatible update today.

I'm waiting to hear from Adobe whether we have permission to let people know what the solution was.

Known Participant
October 1, 2012

Thanks for letting me know there's a solution!

Please do post the solution here once you have got the premission!

Thank you!