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Participant
April 1, 2013
Question

Issues on IOS loading multiple swfs and Events crashing App

  • April 1, 2013
  • 1 reply
  • 546 views

Hello,

Thanks so much for the addition of external actionscript in loaded swfs working correctly for IOS, this helps tremendously in our cross platform development efforts.

I have two questions:

  1. I noticed that the bug listed for swfs with external actionscript not reloading. Is there an estimated timeframe for this to be fixed? I currently have multiple swfs loading into the same loader object that need to be reloaded by the user as necessary.

2. I noticed that whenever I dispatch an event at the end of an interaction it crashes the app.

Example:

if (currentPage.page[0].interaction.@completeGoForward==true) {

                                                trace("go forward from xml check");

dispatchEvent(new InteractionCompleteNext("Interaction Complete Next"));

                }if (currentPage.page[0].interaction.@showCompleteText==true) {

                                                trace("enable next from xml check");

                                                dispatchEvent(new InteractionCompleteText("Interaction Complete Text"));

                }

Is this a known issue? And if so what can I do to correct? Or will this be corrected in a newer version of the Air sdk.

Any help you can offer would be greatly appreciated.

This topic has been closed for replies.

1 reply

Romil Mittal
Adobe Employee
Adobe Employee
April 1, 2013

>> I noticed that the bug listed for swfs with external actionscript not reloading. Is there an estimated timeframe for this to be fixed?

Not yet.

>> Is this a known issue? And if so what can I do to correct?

No, this is not a known issue. Could you please log a bug, and also provide a test app to reproduce the issue at our end? That woud help.