Kindle Fire & Adobe Air issues with scaling & bottom menu - GPU Mode only
Hi,
Long post ahead, please buckle down for a while.
I'm having issues with the Kindle Fire and the bottom 20 pixel menu in GPU mode, CPU mode behaves correctly. The project was created with flash cs5.5, the stage size is 1024x600 and I've set the NO_SCALE flag. When the app is run on the Kindle Fire the Kindle scales it to 1024x580 for the bottom 20 pixel menu. If I create the project as 1024x580 it still scales it down and then centers it vertically introducing a 10pixel black bar at the top and I would assume a 10 pixel black bar at the bottom under their menu. In CPU mode the app is not scaled and the bottom 20 pixels is obscured.
The problems I have encountered so far are incorrect mouse locations as reported in various mouse events. Messed up scrollRects when I try and clip something for display. Not being able to press buttons because of the incorrect mouse coordinates, the further down on the screen the more incorrect the buttons are. You can click below a button near the bottom of the screen and have it activate whereas a button at the top acts perfectly. This is due to the accumulated error value from the yPos * scaleValue.
The mouse positions are off exactly by a scale factor of 600 / 580 (1.034).
The video below shows the problems, sorry for the poor video handling. The red line in the video is drawn in the center of the y position detected on a mouse move and mouse down event, but shifted to the left for visibility. The center of that stylus is where it should be at all times, as you can see it isn't. You can also see displayed the buttons not working correctly, they are clearly being activated when the press on the screen is not over the button (indicated by the red line).
The circle in the middle of the screen has it's scrollRect set to to the width and height of the circle, as you can see it is clipped.
At the end of the video I press the power button then press it again to unlock, you can see the screen looks good for a split second then gets resized. Once resized the circle becomes clipped again. If I were fast enough I would assume the buttons would work correctly as well. Watch closely, it happens fast.
Oh, and the app works fine on the desktop in either GPU or CPU mode. The app also works fine in GPU and CPU mode on my iPad2, Google HTC Nexus One, Nook Color and my 4th gen iPod Touch.
Now whos issue is this? Adobes, Amazons or mine? I know what the problem is but don't know how to fix it.
Youtube video link:
Thanks for your time!
PS: if anyone wants the .fla for testing themselves, just ask and I will post a link to it.
