Lite version or In-app purchases for IOS - where to begin
Hi
I just launched a paid app for iPad ( IOS / Air 29) called Lagoona. It's a small game for kids (a kids' activity center).
I would like to give people the option to download a "trial" version / Lite version and hopefully they will buy the full version.
I'm considering two options:
- to create at Lite version, with limited access (some areas and levels locked), that links to the full version in App Store.
- to create a "free version" with some areas and level locked. And then have one in-app purchase that gives the user full access.
I think I prefer the in-app solution. I just don't know where to begin. I've looked at the In-app purchase ANEs by Milkman Games. Anyone who have experience with that?
Is there an up to date guide somewhere?
Any help appreciated!
Thanks.
Rolf
