loading external SWF with code and asset, possible?
it may sound easy but I've been literally struggling to get it done. I've main SWF, which loads child SWF. Child SWF file has some graphics as well as a Vector.<Object> variable. Now, if I load it normally using Loader.load(), it can access child SWF.Vector.<Object>, but there is an issue with it, child SWF's mouseEvents and parent SWF's mouseEvents do not match, parent SWF's MouseEvent.MOUSE_MOVE won't fire if mouse cursor is over child SWF. If I use Loader.loadByte method, mouse issue is solved but I can not access child SWF's.Vector<Object>... I use LoaderContext(false, ApplicationDomain.currentDomain, null) and LoaderContext.allowCodeImport = true...
any idea?? any suggestion???
