Skip to main content
Known Participant
October 15, 2011
Answered

Localization settings for iOS

  • October 15, 2011
  • 2 replies
  • 2081 views

Hi folks, My first app has just made it to the appstore, but it says it's available in many languages, when in fact it's only in English!

I checked out the Apple FAQs, and it says this could be a setting from within Xcode. But for Flash, is there a setting in the XML file

that I'm supposed to change?

If so, I'll have to upload another update.

Thanks,

Matt

This topic has been closed for replies.
Correct answer appandrew

You'll find a workaround for this issue in this threat:

http://forums.adobe.com/message/3976882#3976882

2 replies

appandrew
appandrewCorrect answer
Inspiring
October 18, 2011

You'll find a workaround for this issue in this threat:

http://forums.adobe.com/message/3976882#3976882

monkey500Author
Known Participant
October 18, 2011

Thanks Andrew,

I noticed you fixed the problem in your Frog app, and was going to find you to ask how you did it. Well done! It's very nicely made story. I've also just finished a kids book app for halloween. I'll post it soon with the Youtube video.

Matt

monkey500Author
Known Participant
October 18, 2011

One question: I've never run a command before, so is this done in Terminal? Before I paste in this code, what Name do I give instead of (XXXXXXX)?

My real name, company name or app name?

/usr/bin/codesign -f -s "iPhone Developer: Your Name (XXXXXXXXX)" "--resource-rules=./Payload/binary.app/ResourceRules.plist" "./Payload/binary.app"

Thanks,

Matt

Adobe Employee
October 16, 2011

We are aware of the issue. For flash, there is no such setting currently that can help you control the choice over langauges.

-Varun