Low-FPS on Retina-display
Hi
I have swf-app with sizes 960x480. And test it on Iphone 3gs and Iphone 4. If i build app with requestedDisplayResolution=high, i have low fps on Iphone 4, but the 3gs shows good results. I have bitmaps about 300x300 sizes (and less) on stage.
Also I use stageQuality=BEST, because I need a smooth movement of fractional coordinates
how you use requestedDisplayResolution and what fps you see?
Thx
P.S.
Tested on air 3.1, 3.0 and 2.7
<fullScreen>true</fullScreen>
<renderMode>gpu</renderMode>
