Memory Leak when just launched and Idle.. fixes when being used ?? [HELP]
So I'm in the debugging and testing phase of my app and using this tool for tracking memory leaks ( https://github.com/mrdoob/Hi-ReS-Stats )
When I launch my app my numbers are
FPS: 61/60
MS: 17
MEM: 3.157
MAX: 3.157
Now immediately my memory starts increasing from 3.157, 3.167, 3.177, 3.187, 3.197 and so on.
Now if I make any nav selection in my app
MEM changes back down to about 3.215
but then it starts its count again 3.215, 3.225, 3.235, 3.445, 3.455
I don't have any loops happening.
Has anyone run in to this ?
I'm almost tempted to force garbage collection every 60 seconds that the app is idle or something. Not the best way to handle this .. I just dont know where the leak is happening.
Any support is appreciated!
Cheers!
