Milkman Games/Google In-App Billing -- Error? Server Issues?
So,
I've been scouring the internet for answers, but have come up dry! I've been using the Milkman Games google in-app billing for quite some time now. I'm not sure what changed with Google in-app system, but it appears my consumables are no longer being consumed. I understand Google Play now labels items 'managed' and 'unmanaged' - but the Billing ANE has a consume function to allow users to purchase multiple of an item (ex. gold coins).
The purchase begins to function as it normally does, runs the consume function, then hangs. The successful consumption is what triggers the item to add to user inventory. But as I stated previously, neither consumption success or fail gets triggered.
Is something going on with Google's in-App servers? Any others experiencing this issue? I've only had one user send an email regarding the issue so far, but I've checked a couple of apps, and its the same thing across the board. Definitely not good.
If anyone has any info they could share, I'd appreciate it! thanks.
