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Inspiring
June 11, 2015
Question

My video is black when using Videotexture and Pseudo Streaming on Android

  • June 11, 2015
  • 2 replies
  • 1901 views

Hello,

My video is black when using the new class Videotexture and Pseudo Streaming on Android Nexus 5

package{

  import com.VideoT;

  import flash.display.Sprite;

  import flash.events.Event;

  import flash.display.StageAlign;

  import flash.display.StageScaleMode;

  import starling.core.Starling;

  public class Main extends Sprite

  {

    private var _starling:Starling = null;

    public function Main()

    {

      stage.scaleMode = StageScaleMode.NO_SCALE;

      stage.align = StageAlign.TOP_LEFT;

  

      addEventListener(Event.ADDED_TO_STAGE, init);

    }

    public function init(event:Event):void

    {

      removeEventListener(Event.ADDED_TO_STAGE, init);

   

      _starling = new Starling(VideoT, stage);

      _starling.antiAliasing = 1;

      _starling.showStats = true;

      _starling.start();

    }

  }

}

package com

{

  import flash.display3D.Context3D;

  import flash.display3D.Context3DTextureFormat;

  import flash.display3D.textures.VideoTexture;

  import flash.events.VideoTextureEvent;

  import flash.net.NetConnection;

  import flash.net.NetStream;

  import starling.core.Starling;

  import starling.display.Image;

  import starling.display.Sprite;

  import starling.events.Event;

  import starling.textures.ConcreteTexture;

  import flash.events.NetStatusEvent;

  /**

  * Starling root Class

  * @author SzRaPnEL

  */

  public class VideoT extends Sprite

  {

    private var vidClient:Object;

    private var cTexture:ConcreteTexture;

    private var vTexture:VideoTexture;

    private var nc:NetConnection;

    private var ns:NetStream;

    private var image:Image;

    private var context3D:Context3D;

  

    public function VideoT()

    {

      addEventListener(Event.ADDED_TO_STAGE, init);

    }

  

    private function init(e:Event):void

    {

      removeEventListener(Event.ADDED_TO_STAGE, init);

    

      core();

    }

  

    private function core():void

    {

      context3D = Starling.context;

    

      vidClient = new Object();

      vidClient.onMetaData = onMetaData;

    

      nc = new NetConnection();

      nc.connect(null);

    

      ns = new NetStream(nc);

      ns.client = vidClient;

      ns.play("http://www.mysite.com/myvideo.mp4?start=50"); 

      ns.addEventListener(NetStatusEvent.NET_STATUS, netstat);

    

      vTexture = context3D.createVideoTexture();

      vTexture.attachNetStream(ns);

      vTexture.addEventListener(VideoTextureEvent.RENDER_STATE, renderFrame);

    

      cTexture = new ConcreteTexture(vTexture, Context3DTextureFormat.BGRA, 1024, 576, false, true, true);

    

      image = new Image(cTexture);

      addChild(image);

    }

  

    private function netstat(stats:NetStatusEvent):void {

      trace(stats.info.code);

    }

  

    private function renderFrame(e:VideoTextureEvent):void

    {

      //

    }

  

    private function onMetaData(metadata:Object):void

    {

      //

    }

  }

}

It work on Windows but not on Android.

Thanks

This topic has been closed for replies.

2 replies

deesharm
Adobe Employee
Adobe Employee
November 18, 2015

Hi,

We have investigated the bug (https://watsonexp.corp.adobe.com/#bug=4006157) and found that bug is specific to the flowplayer urls. On ios, we handoff the url directly to avplayer and get a timeout error. Similar is the case with android. Even on safari (ios) the url fails to play.

Could you please check the application with other URLs at your end and kindly share the behaviour?

Thanks,

Adobe AIR Team

chris.campbell
Community Manager
Community Manager
June 12, 2015

Thanks for the heads up.  I'll let the team know.  If you have a chance (or if you have already done so), could you open a new bug report on this over at https://bugbase.adobe.com and let me know the bug number?

Thanks,

Chris

pol2095Author
Inspiring
June 12, 2015
Adobe Employee
June 12, 2015

Thanks for reporting the issue.

We are able to reproduce the issue and further investigating it now.

Regards,

Jitender