Native AIR
Hi guys,
Is there anyone here who knows if it is possible for AIR (only stage3d) projects be compiled into native code (webgl/opengl/directX/etc..), I mean.. converted to native objective-c/java + GPU stuff?
My idea is that pure stage3d projects, could be "easly" converted to ios/android/windows native without the need of the air player.. but using the power of AS3/debug/player desktop for development workflow..
I think Fuse is doing something similar, but they use JS instead..
Kind regards,
Rui
