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4 replies

Known Participant
October 20, 2017

Sorry. my mistake. should be Testfairy not Testflight.

(edit action is disabled after someone replied i guess)

Known Participant
October 20, 2017

You can use Testflight too. Has video recording,shake and send feedback from mobile app.

They have official ane for adobe air you can send your custom logs.

Has a freeplan with lack of features but you have a trial period with access all preimum futures then decide to continue using free plan or upgrade.

Google acquired fabric.io from twitter (crashlytics is a part of it) and totally free don't have video recording,screenshot futures but has many tools they have unity integration maybe include adobe air support too.

Inspiring
October 20, 2017

I do not think this information is accurate, testflight is owned by Apple and integrated in itunes.connect and I really don't see them publishing an "official" ane for AIR.

IGZN
Inspiring
October 4, 2017

To report crashes from the AIR app:

  • There's a Crashlytics ANE out there from Freshplanet, and although I haven't used it yet, you can give it a try. It's free and open source
  • Firebase is an almost must-have mobile platform from Google that has Crash reports. It logs native application crashes (if an ANE or the AIR app itself crashes) and you can log your custom error events as well. I'm using it actively in my apps and so far I'm very satisfied with it. Look for Firebase ANEs from MyFlashLabs (I recommend this one) or Distriqt (in some specific cases I had to use this ANE because of compatibility issues with other ANEs)
  • You can also use Loggly, which is a http/s based logger service, you can practically log anything that's happening in your app. There's a free version which should be sufficient to see if it suits your needs
Inspiring
September 20, 2017

There are none but there used to be a way to make crashlytics work anyway (we moved away from it 2 years ago so I'm not sure if it's still current), you need to make an .ane of the crashlytics framework and when publishing your project you need to keep the temp folder to retrieve the .dysm which you then submit to crashlytics by submitting a fake xcode project that you fill with correct values for your project (and send along your .dysm file). Like I said we used to do this but we are not using crashlytics anymore so I don't know.

GoalGamesAuthor
Participant
September 23, 2017

Hello.

Thank you for the answer !
We will try it out !