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Decco Santos
Inspiring
Mar 31, 2015 12:17 PM UTC
Answered

NEEDING HELP URGENT WITH ADOBE GAMECENTER 64 bit ANE

Please guys, i'm needing ao much help with this ane... I'm using adobe flash CS6 with the last update. My problem is when i try to build ipa with gamecenter 64bit ane and productstore 64 bit ane delivered from adobe. I always get libgamecenter.a and libproductstore.a are required... But insine ane/meta-.../ there is a libxx.a file... I tried to do all and nothing works and i realized that if I create a new file, and try to use this anes i get another error in CS6 telling that temp files are not found as ABC (something like this).

i'm needing this to much because i'm finishing my game to publish...

please if you know how to fix it help me.

‌

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User Unknow
User UnknowCorrect answer
Legend
Apr 9, 2015 9:08 PM UTC

Don´t matter what sample code i use, even if i don´t use any sample code, just try to save and build ipa using or not using any ANE i get compile-abc error. But in my game that was saved before, i just get libxxx.a error.

I´m desperate, because my game is stopped and i can´t build. I have finished my game to android but to ios i can´t.

I have already tried to uninstall and reinstall the Adobe Flash CS6, and tried to Install Adobe Flash CC but nothing happens. I always get the same error


try to move your project to C:\myapp\

22 replies

Known Participant
Oct 6, 2016 9:54 AM UTC

Seems like the last update made to this ANE is ‎February ‎16, ‎2015. Also I found  ‎February ‎17 version in another topic.

Is this ane still working?

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Participating Frequently
Apr 13, 2015 6:47 PM UTC

Thanks to Anton Azarov found out how to fix it. Some data from old ane gets stuck in temp so:

1. Use ane from here Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

2. Close flash cc  and clean temp folder in windows.

2.1 if it does not work clean this one as well C:\Users\<USERNAME>\AppData\Local\Adobe\Flash CC 2014\en_US\Configuration\CodeModel and temp as well.

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Participating Frequently
Apr 13, 2015 1:02 PM UTC

awful part about it is that c:/myapp solution worked but it's getting ridiculous.

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User Unknow
Legend
Apr 13, 2015 1:37 PM UTC

Looks like Java can't read folder with name Anrdé from screenshots above. Most best and easy solution - it's rename your user from Anrdé to Anrda

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Participating Frequently
Apr 13, 2015 12:55 PM UTC

Same issue here if I try to use adobe gamecenter ane it throws error libgamecenter.a and libproductstore.a are required.

I Tried newest gaming sdk and Gaming SDK ANEs - Universal 64-bit support | Adobe Developer Connection

They seem to be different at least if you look in META-INF/ane/extension.xml but none of them work...

Config:

Adobe flash professional cc 13

air sdk 17.0.0.138

windows 7


I do use other anes and I know how to add them.... Vibration.ane works just fine.


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lrasomattos
Participant
Apr 10, 2015 3:55 AM UTC

I was also having facing like yours. I'm using FlashDevelop and it was a while ago, so I might not remember exactly how it was. But I had a problem when trying to package the ipa (I was using old 32bit gaming SDK) when I updated to the 64bits ANE it solved and I could package and upload the ipa to itunes connect. But it was impossible to test on Flashdevelop, or to package the apk for Android. (which didn't happen with 32bits version).

In the end I had to keep both ANEs (the old one and the updated one). When packaging the IPA I use the new 64bit one. For everything else I use the old one. I keep them in separate folders and just include the right folder in the right time like:

adl  -screensize %SCREEN_SIZE% %APP_XML% %APP_DIR% -extdir anes86/

or

call adt -package -target %TYPE%%TARGET% %OPTIONS% %SIGNING_OPTIONS% %OUTPUT% %APP_XML% %FILE_OR_DIR% -extdir %ANE_DIR%

where %ANE_DIR% indicates 32 or 64

I'm using Air 14. Air 16 gives me: error while loading initial content (which seems to be a Run.bat message)

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Decco Santos
Inspiring
Apr 7, 2015 10:07 AM UTC

Can´t anybody helps me?? I´m needing so much help. Pls what can i do to solve this all?

Using Air 16.0.0.222 i got this error in Itunes:

"Dear developer,

We have discovered one or more issues with your recent delivery for "MaxCliks". To process your delivery, the following issues must be corrected:

Missing 64-bit support - Beginning on February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code."

When i try to Simulate my app using Flash Player Simulator (Ctrl + Enter) I get this error - "The content cannot be loaded because there was a problem loading an extension: Error: Duplicate platform iPhone-ARM found for extension com.adobe.ane.gameCenter".

Using Air 17.0.0.138:

Using Air 17.0.0.138 creating a new test file using only adobe Gamecenter 64bit shared by Abhinav Dhandh:

Using Air 16.0.0.222 i can build ipa but can´t submit. Can someone helps me pls i´m needing this too much!!!

Since now thanks!

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Abhinav_Dhandh
Adobe Employee
Adobe Employee
Apr 8, 2015 7:02 AM UTC

Hi Decco

We haven't seen the compile-abc error with the ANEs which we have shared on the devnet article.

Could you please share a sample code with us, in which the issue is reproducible?

Thanks,

Abhinav

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Decco Santos
Inspiring
Apr 8, 2015 8:03 PM UTC

Don´t matter what sample code i use, even if i don´t use any sample code, just try to save and build ipa using or not using any ANE i get compile-abc error. But in my game that was saved before, i just get libxxx.a error.

I´m desperate, because my game is stopped and i can´t build. I have finished my game to android but to ios i can´t.

I have already tried to uninstall and reinstall the Adobe Flash CS6, and tried to Install Adobe Flash CC but nothing happens. I always get the same error

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Decco Santos
Inspiring
Apr 2, 2015 12:28 PM UTC

‌i just cant know why nobody helps me or even says me something to try to do... i dint even know if this is happening only with me... Please adobe helps me with this problem, I know you can...

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Christalys
Participating Frequently
Mar 31, 2015 12:25 PM UTC

Wich version of AIR are you using ?

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Abhinav_Dhandh
Adobe Employee
Adobe Employee
Mar 31, 2015 12:37 PM UTC

Hi Decco

Could you please try the latest AIR SDK with the updated Gaming SDK ANEs we shared here : http://www.adobe.com/devnet/air/articles/gaming-sdk-anes-64-bit-support.html ?

Thanks,

Abhinav

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Decco Santos
Inspiring
Mar 31, 2015 3:52 PM UTC

https://forums.adobe.com/people/Abhinav%20Dhandh

Do you have any suggetion to solve my problem????

I´m needing to much this help..

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