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Inspiring
Oct 9, 2014 2:41 PM UTC
Question

New Packaging Engine Causing Crash on iOS

It seems that unless I package my app with the option -useLegacyAOT yes, it will crash if loading multiple FileStream objects. The behavior is exactly the same as described in this previously fixed bug: Bug#3496074 - [Platform_iOS]Creating too many FileStream objects will cause app to crash on iOS

So using the new packaging engine is NOT an option for me in it's current state.

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1 reply

Adobe Employee
Oct 10, 2014 5:46 AM UTC

Hi,

Thanks for reporting the issue. Fix for this issue will be available in our next build, most probably you will get that by tomorrow.


Best Regards,

Jitender

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