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Participant
September 25, 2014
Answered

No longer able to submit app to iTunes.

  • September 25, 2014
  • 56 replies
  • 89232 views

Today I am trying to submit a new version of an app to iTunes with the application loader but keeps coming up with the following error. The app was submitting fine last Friday. Any help or fixes will be much appreciated.

Package Summary:

1 package(s) were not uploaded because they had problems:

  /var/folders/cc/4b5fjzqn0_n34cll1wzkbk49jhjcnt/T/404743731.itmsp - Error Messages:

  ERROR ITMS-9000: "Invalid Segment Alignment. This app does not have proper segment alignment and should be rebuilt with the latest version of Xcode. Please contact Developer Technical Support if you need further assistance."

This topic has been closed for replies.
Correct answer Pahup

It seems there have been changes in way Apple expects the apps to created. We investigated this deeper, and found that the output of our linker (in our toolchain) is no longer being accepted by Apple.

We are working on this to upgrade our toolchain, including the linker. For the time being,  we would suggest you to try using the ‘linker’ available on the system. We have done tests with a couple of apps and it seems to be fixing the problem. Please give it a try and see if it can unblock you. Please note that this workaround is applicable only for Mac platform.

Steps to make use of system linker -

cd <sdk>/lib/aot/bin/ld64

mv ld64 ld64_orig

ln –s /usr/bin/ld ld64

<Build the IPA now using Flash Pro, Flash Builder or on command line>

Before the submission, we recommend to test the application functionality as well. Please keep us posted with more information in this regard. It will help us fix our toolchain sooner and in a better way.

56 replies

Participant
September 26, 2014

Not sure if it helps in your case, but we were able to fix this issue by changing password for *.p12 file from Qwerty123$$ to 12345678

Simple solution, but unfortunately lots of research.

Participant
September 26, 2014

Sir Rookie: I had to use a Mac to do the steps change the min os version. If yours is 6.0, it should be fine anyway. The command line stuff I was referring to was from the link I sent;

/usr/bin/codesign -f -s "iPhone Distribution: MyName Surname (XXXXXXXX)" "--resource-rules=./Payload/MyApp.app/ResourceRules.plist" --entitlements "Entitlements.plist" "./Payload/MyApp.app"

Anton: The reason I has to re-sign/re-pack was that no matter what I set the version to in my application.xml, it always got set to 4.3. No idea why, this is something I need to investigate another day

Participating Frequently
September 26, 2014

Still looking for a solution on windows - using FlashDevelop. Anyone had any new breakthroughs?

User Unknow
Legend
September 26, 2014

pop-can написал(а):

Still looking for a solution on windows - using FlashDevelop. Anyone had any new breakthroughs?

Damn, ppl. Please read! at this moment it works only in Mac


It's official post

Participating Frequently
September 26, 2014

I was well aware it only works for Mac right now - which is why I was asking if anyone had any news about windows. Relax and read carefully.

Participating Frequently
September 26, 2014

Can anyone from adobe tell us when a new update for AIR will be available? For Mac and Windows.

Nobody can submit an app to the store with the current AIR build.

tnx!

Known Participant
September 26, 2014

I have also same problem and i have done my app in Flash CS6 and latest version of SDK , still i couldnit find whats the actual Problem. Please hekp me i am using windows os and upload IPA using Application loader in mac

User Unknow
Legend
September 26, 2014

Currently you can't compile release IPA using Windows. Use Mac for release build. But for testing purpose you can use Windows. How to compile using Mac for Application Loader you can find in first message under correct answer

Inspiring
September 26, 2014

I figured out what's wrong; Flash Builder 4.7 doesn't keep the compiler in the SDK directory, it keeps it in /eclipse/plugins/com.adobe.flash.compiler_4.7.0.349722 . Ridiculous...

Inspiring
September 26, 2014

Mine is still not working with the new ld file. Same old error. Could this be because I'm compiling with -useLegacyAOT?

Inspiring
September 26, 2014

I´m sure Adobe team is working on a solution. Can anyone from Adobe let us know an estimate time for it? A new SDK?

Inspiring
September 25, 2014

Man this is kinda turning into a begging thread huh?

What else can ya do? Need the file too if you don't mind. matt.siege@gmail.com

Colin Holgate
Inspiring
September 25, 2014
CamxAuthor
Participant
September 25, 2014

Thanks heaps for the quick response and fix for this issue it now submits ok. The path to the new file was located here for me too /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin.

FYI after doing that update I was able to use flash builder 4.7 to compile it too.

Inspiring
September 25, 2014

If I could somehow get the same miracle file please!  eric@twvending.com

Colin Holgate
Inspiring
September 25, 2014