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Participant
December 13, 2012
Question

No render with AIR3.6 and Away3D to iPad1

  • December 13, 2012
  • 1 reply
  • 1240 views

Hello,

I just testing the new AIR SDK with Away3D 4.1.

The project is based from Globe Material Tutorial  (Listing 1 ) http://away3d.com/tutorials/Globe_Materials_Tutorial

I juste change the jpeg earth texture by an ATF earth texture;

If I compile with SDK 3.5 to an iPad 1 (iOS 5.1.1), render was good;

but with AIR3.6 I have just a white screen. No error message

I check iPad Console, I have juste a shouldAutorotateToInterfaceOrientation warning.

With Scout, the logs seem to identical for the 2 versions.

Have you an idea?

I export the project with Scout logs on Google Drive :

https://docs.google.com/open?id=0B4Tpf-tGBXXeSEJoNXpDOVAtOUk

This topic has been closed for replies.

1 reply

Participant
January 27, 2013

Hi, I am also suffering from a similar problem. When I publish my swf in flash CS6 it works fine without any compiler errors and works smoothly. I have published my same file to AIR for Android, loaded it onto a Android phone and tablet and again it works absolutely fine. However, after becoming an Apple developer and retrieving a certificate and provisioning profile, when I published it using AIR3.4 and loaded it onto my ipad with IOS 6, all I got was a white screen. Could you please help me? Did you manage to figure out your issue. I must have spent hours searching forums without any one else currently having the same problem.