only main-app.xml and main.swf show up in apk package contents listing?
I'm using Flash Builder Pro 4.5 with Flex and Air to create an Android app.
I have a basic, start-up swf called main, but I keep my assets all in MainAssets. When I run the game in the Android emulation, it runs fine, but when I go to export it, only main-app.xml and main.swf show up.
Now I saw a forum mentioning dragging the assets into the bin-run (I haven't found an automated process for this yet) and the assets show up in Project > Export Release Build. That's all well and good EXCEPT my device says I'm running it in debug? (it has appName - Debug listed as the game name.)
If I go to File > Export and select Release Build, It will build a release version of my game HOWEVER only main-app.xml and main.swf show up, meaning no assets, no game.
So questions:
- Is Project > Export Release Build actually building a release or a debug? (I have to manually install apks since my device is belligerent and won't talk to FB)
- How do I get all my files to show up in File > Export? (I'd like to start writing my own xml loader but if I can't get it to pack xmls, it's a bit pointless)
- Can I automate this process somehow?
Thanks for all help.
I'm traditionally a C++ programmer so the automation awesomeness that Flash Pro did for me in packing and testing android apps did not compensate for how hard it was to code in.
