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May 18, 2013
Question

optimize for iPhone 5

  • May 18, 2013
  • 2 replies
  • 2005 views

when trying to submit app to app store i get the following:

iPhone 5 Optimization Requirement - Your binary is not optimized for iPhone 5. As of May 1, all new iPhone apps and app updates submitted must support the 4-inch display on iPhone 5. All apps must include a launch image of the appropriate size

i am using flash cs6 and i see that i publish with air 3.4 and i believe that this is the reason as last air is 3.7.

how can i update my flash to publish in aor 3.7?

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2 replies

alexyamane
Inspiring
May 30, 2013

Hello everyone,

I am likewise having this 'iphone 5 optimization' rejection from Apple. I am compiling using Adobe Flash Pro CS6 and SDK 3.7. I have a Default-568h@2x.png file included, and I can see it load up on my iPhone 4 in adhoc build. Is there anything else I need to do other than the one 640x1136 sized Default-568h@2x.png file? Scratching my head as to what I am doing wrong as it sounds like from several posts by others, that all I need to do is add the one new iPhone 5 splash page, compile, and it should go through. As a note, I have also updated the app itself so that it fits well on a 640x1136 stage size. The only other file I'm including is the Default@2x.png file for the iPhone 4/4S. Any suggestions would be greatly appreciated as I'm pulling my hair out at this point.

sincerely,

Alex

Colin Holgate
Inspiring
May 30, 2013

Do you have the Quality set to High, in the iOS settings?

alexyamane
Inspiring
May 31, 2013

Yes, I have this in my application xml file within the <iphone></iphone> section: <requestedDisplayResolution>high</requestedDisplayResolution>. I also tried compiling with SDK 3.8, and another version of SDK 3.7 to no avail... I keep getting kicked out with the same iPhone 5 requirement notice from iTunes Connect. Thank you... Alex

Participant
May 21, 2013

I have the same problem here...

Pahup
Adobe Employee
Adobe Employee
May 21, 2013
Participant
May 27, 2013

I have solved mine..just add iphone5 compatible splash screens and complile with Air 3.7...