Optimizing a Flash Game for Mobile?
Good day,
I'm currently developing a side scrolling arcade flash game for PC and Mobile to use as my thesis project for a college multimedia program. The problem that I'm running into is the game is running very slowly on mobile devices in comparison to other flash games on the android store such as "Super Toss the Turtle". It amazes me how large the levels in that game are and how much vector art is in it while still running at what feels like 60 FPS on my underpowered android phone. My college does not have any instructors who are well versed in Adobe Animate CC and for the most part I and other students have to teach ourselves.
I feel as though I'm missing something other than caching movie clips as bitmaps. Would anyone be able to take a look at my prototype below and see what more I need to do to make it run at a professional standard on mobile? My actual project has a lot more detailed vector art in it and typically runs at a lower frame rate of 20 fps on my Samsung Tab 4.
sidescrollerPrototype.fla - Google Drive
I am very curious to hear how most people make their flash games mobile apps so any tips, resources, or development advice is very much appreciated.
Thank you.
