Optimizing Game Performance on Android and iOS
Greetings fellow flash developers!
My name is Ross Przybylski, creator of the Flash multiplayer game Hero Mages (www.heromages.com). I've been studying optimization techniques for porting Flash games using Adobe AIR to Android, iPhone, and iPad devices and wanted to share my compilation of findings with the community as I believe other developers will find these resources helpful. They are available on Kirupa forums at the following link: http://www.kirupa.com/forum/showthread.php?t=359867.
The post initially covers a series of optimization techniques and then explores some variations optimal for both platforms and different game types. The initial concerns I had were regarding how to keep RAM usage down to avoid crashing iOS systems, and I believe to have discovered an effective solution which is outlined on page 2 of the above link.
