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Inspiring
October 22, 2015
Question

Pixel Perfect GPU Scaling!

  • October 22, 2015
  • 1 reply
  • 532 views

On both Android and iOS native you can easily get no antialiased pixel perfect scaled bitmaps in GPU mode by "Nearest neighbor texture filtering".


I would love to get this feature in Adobe AIR since the only solution today is to not scale bitmaps at all and instead draw all bitmapData with X times higher resolution (huge memory/performance footprint). Otherwise all pixels get blurry.

Retro styled pixel games are very popular on mobile - please add this feature! Preferably as a universal Stage property for all bitmaps!


What do you guys think?

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1 reply

User Unknow
Legend
October 24, 2015

play with stage.quality values

KarlCfsAuthor
Inspiring
October 24, 2015

Thanks for the suggestion Anton, but unfortunately stage.quality doesn't change the GPU antialias behaviour. It has been discussed several times before and the only solution for pixel graphics today is to scale up the bitmapData..