Poor performance on Galaxy S7 in direct renderMode
Hi,
We've found that our app performs extremely poorly on Samsung Galaxy S7 devices, significantly worse than the S6 or other devices with equally high DPI. Changing the rendermode to "cpu" helps a lot, but we'd really rather not have to have a special APK just for this device (especially because Google Play doesn't let you target specific devices so it would end up on others as well). All other devices that we've tested perform better using "direct" rendermode.
We're using air v20.0.0.260 but I've tried beta v22 and have seen the same result. Is it possible AIR isn't recognizing the S7's graphics hardware or something?
