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Inspiring
January 10, 2012
Answered

Problem with ADT for IOS

  • January 10, 2012
  • 1 reply
  • 1052 views

I have an app (using FLash Pro 5.5) with which I am using an iAD native extension. When I build the app using the ADT command with a target of -ipa-test-interpreter, it works fine on the iPad. But when I build using -ipa-test, it fails to launch. According to the docs I have read, the former builds a test version with interpreted code rather than building the full native code. Since the app-store version would also presumably use native code, this worries me.

Has anyone run into anything like this? If so, any ideas what might be happening? When the native code verison launches, I see the default image then it dorps right back to the desktop.

Scott

This topic has been closed for replies.
Correct answer scober99

Got it sorted. I had the library set incorrectly. Working well now.

1 reply

Colin Holgate
Inspiring
January 10, 2012

Have you tried it without the iAd stuff in there? What you describe just sounds like you are relying on external ActionScript somewhere, like, if you were loading an external swf that has code in it.

scober99AuthorCorrect answer
Inspiring
January 10, 2012

Got it sorted. I had the library set incorrectly. Working well now.

Inspiring
January 14, 2012

i'm having this same issue with iad... i'm on windows... i get the home screen frozen... any ideas?