Problem with compilation using the new compiler (Compilation failed while executing : compile-abc)
Hi,
Since the release of the fast compiler, I've experienced problems with compiling release version with it.
Since it was still in beta and since it was still possible to use the legacy compiler, I chose to use the legacy compiler each time (especially since it was more stable).
With that the 64-bit iOS requirement came into play on February 1st, the legacy compiler is no longer available as it was completely removed from AIR 16 (and all future versions).
Now, I can no longer compile release versions (debug versions are working fine) since I receive the following error each time:
Error occurred while packaging the application:
Stack dump:
0. Program arguments: C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/bin/compile-abc/compile-abc.exe -mtriple=armv7-apple-ios -filetype=obj -sdk C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/lib/avmglue.abc -fields C:\Program Files\Adobe\Adobe Flash Builder 4.7 (64 Bit)\eclipse\plugins\com.adobe.flash.compiler_4.7.0.349722\AIRSDK\lib\aot/lib/air-fields.arm-air.txt -O3 -ane-symbol=MmgCmApiExtInitializer -ane-symbol=MmgCmApiExtFinalizer -ane-symbol=MmgRbApiExtInitializer -ane-symbol=MmgRbApiExtFinalizer -ane-symbol=MmgStoreKitApiExtInitializer -ane-symbol=MmgStoreKitApiExtFinalizer -ane-symbol=MmgGoViralApiExtInitializer -ane-symbol=MmgGoViralApiExtFinalizer -ane-symbol=MmgGaApiExtInitializer -ane-symbol=MmgGaApiExtFinalizer -ane-symbol=MmgGAIDFAAccessApiExtInitializer -ane-symbol=MmgGAIDFAAccessApiExtFinalizer -ane-symbol=AFExtensionInitializer -ane-symbol=PushwooshExtInitializer -ane-symbol=PushwooshExtFinalizer -abc-file-list=C:\BingoIslandWeb\Client-branch-1.06.05\BingoIslanMobile\BingoIsland\bin-release-temp\AOT\AOTBuildOutput4982262150932522887.tmp\ABCFilesList.txt
Compilation failed while executing : compile-abc
I've tried to pin-point the source of the problem by leaving specific things in the code, while removing everything else,
But so far, all I could find was that it has a problem with classes which extend EventDispatcher.
Anyone encounter this problem and knows how to work around it?
Thanks!
