Problem with JW Player, compiling in AIR and loading as remote SWF
Hi,
For a project I'm doing I require a costum version of the JW Player in AIR for Android.
We have this player up and running on a webserver, so I thought I might as well load it from there and run it, because that saves me alot of trouble doing updates.
Doing this I ran into a huge wall of sandbox problems which I fail to understand. I have read on the subject, but I can't seem to make it work.
Next thing I did was trying to compile a unmodified source of the JW Player in AIR, also with problems.
I keep getting these errors saying flash/air cant acces an event, which is imported in the classes that return the compiler errors.
Question: Loading remote SWF, doable? (The JW Player will load SWF files as plugins), or should I try and find a fix for the compiler errors and maybe compile the plugins into the AIR file in stead of loading them from a remote server.
Thanks!
