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March 1, 2016
Question

Prolem when trying to package for ios

  • March 1, 2016
  • 1 reply
  • 1491 views

I am getting this "Compilation failed while executing ld64". No ANEs are involved in my project. I am using AIRSDK 20. How to get rid of this error?

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1 reply

Mayank_Gupta
Adobe Employee
Adobe Employee
March 1, 2016

Hi,

Thanks for reporting the issue.

We tried to reproduce the issue with a basic helloworld app on iOS and Android both but it's working fine.

Could you please share some more information like on which platform or device you are getting error so that it will be helpful for us to reproduce at our end or share a sample project for that.

Regards,

Mayank

March 1, 2016

Hi,
I am getting this error when trying to package my app with adt from command line, as follows:
adt -package -target ipa-ad_hoc -provisioning-profile ./myProfile.mobileprovision -storetype pkcs12 -keystore ./Certificates.p12 -storepass XXX myApp.ipa myApp-app.xml Main.swf

however, when I tried to package with flashCS6 with AIR 3.2, it was packaged correctly. I want to use latest AIR SDK, but now I am stuck at this point.

Mayank_Gupta
Adobe Employee
Adobe Employee
March 1, 2016

Thanks for quick reply.

We already tried with adt command line to package app and it's working fine app package successfully, no error occur.

Could you please share your project sample swf and xml files.

Regards,

Mayank