Re: Native alert on ios
I am a college instructor and I'm trying the best I can to prepare for my Spring semester. I appreciate any help in seeing the path to the inclusion of Native Extensions (NE) in a Flash Professional 5.5 project using Air for iOS.
There is no Flex / Flash Builder installed at school and I teach non-programmers... what I am looking for is a NE example for Flash Pro 5.5. The build out from Flash Pro 5.5 -> iphone is straight forward and I have that ready for the students.
When I visit http://help.adobe.com/en_US/air/build/WS597e5dadb9cc1e0253f7d2fc1311b491071-8000.html#WS08cc5e527b0868243ea2ffcd1314dff873a-7ffc the info refers to Flash CS5 (not 5.5) and I was wondering if the integration and packaging is "exactly" the same for Flash Pro CS5.5? Or does Flash CS 5.5 offer any advantage over CS5 for this inclusion?
I found (I think) a variant in the LINKAGE info to SWC on the above link's description of part of the process (unless I read the steps wrong)... so now I have to ask after failing at the trial-and-error way. Does the "Include Files dialog" for Air for iOS settings play any role in getting an NE to work/be included in an iOS Flash Professional CS 5.5 project? Or is it still an external packaging path needed for NE? (Sorry if this isn't a brilliant question, I haven't found any clear documentation of the usage of the Included Files area other than for Default.png (and I guess external swf files without code???).
It is great that NEs can be included and it already reads like a few good ways have been made.Thank you with any information to link or other post that you can provide.
