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GilAmran
Participating Frequently
March 18, 2012
Question

Results on the Android market!

  • March 18, 2012
  • 7 replies
  • 1220 views

Anyone got any good results on the Android market?

I've submited my game to the android market and got bad results... 1-3 installs per day... for the last 3 month

I don't see how I can get higher...

Anyone got any good results? Do we all having the same problem? is this Adobe's issue?

Thanks

Gil

This topic has been closed for replies.

7 replies

Inspiring
March 22, 2012

I get poor results on the android store. I have about 10 apps on there and am lucky if I sell 1 a day of any of them. In fact I have the same exact app on apple store and android and it's free on android and I sell it for 99c on apple. I get more paid downloads per day of the app on the apple store than I get free downloads on the android market.

Today I got 143 sales on the apple app store and 250 free downloads. On the andorid market I got 2 downloads for sale and 10 free downloads

Amazon store is a little better - I got 5 paid downloads today on there (I have 10 apps), and nook I got 1 (but I only have 1 app on the nook store).

The one app I have on the nook store if I show you the comparison on the other stores in the last 4 days it looks like this. It's a bubble popping app that I charge $0.99 for on all stores but andorid where it is currently free

Monday

Apple - 8 downloads

Nook - 5 downloads

Amazon - 0 downloads

Google - 5 free downloads

Tuesday

Apple - 9 downloads

Nook - 6 downloads

Amazon - 0 downloads

Google - 6 free downloads

Wednesday

Apple - 4 downloads

Nook - 1 downloads

Amazon - 0 downloads

Google - 1 free downloads

Thursday

Apple - 3 downloads

Nook - 1 downloads

Amazon - 0 downloads

Google - 6 free downloads

MJD1981
Inspiring
March 22, 2012

I transformed my fortunes with a wrestling game on the Android market simply by mentioning "Wrestling Game" in the title:
https://market.android.com/details?id=air.FlashStuntZ

After just one month, it is now closing in on 50,000 downloads with 30 5-star reviews.

Newcomers are heavily reliant on search results to build a fanbase, so you have to take advantage of the title and description. Use the description box to add a string of relevant key words at the bottom. Unfortunately, you have to "trick" fans of other games into checking out your app!

Inspiring
March 22, 2012

MJD, contrats on such good results!

I see that some haters / competitors left very stupid comments too.

How do you monetize so many downloads?

thanks for your consultancy

MJD1981
Inspiring
March 22, 2012

At the moment, my priority is to build a following in anticipation of a better game worth buying - so the only promotion is self-promotion! I'm just taking all these players and turning them into Facebook followers. I have yet to research which advertizing solutions are available to Flash developers, but I've never been convinced by that business model anyway.

Mobile gamers tend to be a bit trigger happy with the 1-star reviews! The slightest inconvenience - such as having to read words with your eyes - will result in a scathing comment. iTunes is the worst for that, where the project was crippled out of the gate by people who couldn't be bothered to read the description:
http://itunes.apple.com/us/app/flash-stuntz/id499864979?mt=8

My apps have to be more foolproof going forward...

March 19, 2012

Submit it over to Amazon and NOOK your results will improve greatly. Android Market is junk right now its flooded with crap apps due to zero moderation and most users on there refuse to pay for anything, seems like only the biggest hits pull in any dough on there like angry birds and the like.