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April 6, 2013
Question

Runtime mobile texture compression in 3.7?

  • April 6, 2013
  • 2 replies
  • 639 views

Hi,

I've been holding off from releasing a couple of games because I would really like to use this feature, which I saw mentioned in the roadmap (I think) a while ago. Mention was also made of different texture compression techniques for 2D games.

Sadly there seems to be no mention of it any more.

Could you let me know if this feature is actually coming? Or should I just release my games and accept the performance issues.

Thanks,

Julian

This topic has been closed for replies.

2 replies

Romil Mittal
Adobe Employee
Adobe Employee
April 7, 2013

Hi Julian,

This feature is certainly on our roadmap, and we will try to get it out as soon as we can (it's not on AIR 3.7 though).

-romil

April 7, 2013

Thanks very much!