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Apr 6, 2013 9:18 AM UTC
Question

Runtime mobile texture compression in 3.7?

Hi,

I've been holding off from releasing a couple of games because I would really like to use this feature, which I saw mentioned in the roadmap (I think) a while ago. Mention was also made of different texture compression techniques for 2D games.

Sadly there seems to be no mention of it any more.

Could you let me know if this feature is actually coming? Or should I just release my games and accept the performance issues.

Thanks,

Julian

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2 replies

Romil Mittal
Adobe Employee
Adobe Employee
Apr 7, 2013 6:16 AM UTC

Hi Julian,

This feature is certainly on our roadmap, and we will try to get it out as soon as we can (it's not on AIR 3.7 though).

-romil

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Apr 7, 2013 12:51 PM UTC

Thanks very much!

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