setVector and GPU render mode
Hello,
If i use the setVector method on a BitmapData in GPU render mode on a mobile device, it works very slow.
This changes if the render mode is CPU. The method is fast enough.
The problem lies in the fact that if I use CPU render mode the app i;m developing is getting very slow, while on GPU it works great.
setPixel32 is even slower,it even won't work with lock/unlock.
Where the problem lies? How can I bipass this since setPixel32 or setVector is a must have when working with bitmaps.
UPDATE:
I've tested alot, and it seems the problem lies not with setVector method but with copying transparent pixels
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You can find the code here since i've asked the question o stackexchange too: http://stackoverflow.com/questions/21827049/gpu-vs-cpu-render-mode-adobe-air
