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Known Participant
March 3, 2012
Question

Shared Objects, iCloud, and inApp Purchasing

  • March 3, 2012
  • 1 reply
  • 722 views

Here is the scenario:

All game data is saved in a Local Shared Object. This includes game un-locks and items that the user has purchased using in-app purchaes.

Will the player be able to down load this shared object from the cloud if they play the game on another device?  Does Apple require in-app purchased 'items' to be stored in  a special way?  I've read some people having issues with Shared Objects in the past, so I'm curious on what the current 'best practices' are.

Thanks,

-dis

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1 reply

User Unknow
Legend
March 4, 2012

Dis, Hi.

If you want to use non-consumable IN APP PURCHASE - you don't need use any saving for restoring on other devices.

Non-consumable it's products, that you can buy once. For unlock for example from LITE to FULL version. Than you can save it as Local Shared Object.

When you will buy it again - APP STORE will not get money again but will return product as Buyed (as new) and you will see it as 'restored'.

App Store don't provide any downloads. It's return only JSON parameters like 'restored', 'purchased' and etc. All rest you do on your device