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February 10, 2012
Answered

Slow startup/loading for iOS

  • February 10, 2012
  • 1 reply
  • 2692 views

Hi!

If I package my app for testing it starts up nice with only a couple of seconds.

But if I package it for ad hoc or for app store it takes over 30 seconds to start up! After that it runs fine.

I can't figure out what is wrong here since the only thing I'm changing is how i package the app.

Any ideas?

This topic has been closed for replies.
Correct answer User Unknow

Hmm.. With Flash CS5 it works perfectly! Guess I have to download a trial of Flash Builder and test there as well.

Maybe IntelliJ is the problem?


cathrineelise wrote:

Maybe IntelliJ is the problem?

I think yes. I done many apps and all was made only using Flash CS5.5 =) iOS app developement it's 80% graphics works so looking on this I selected Flash CS5.5 cuase it more faster change something and just press ctrl+enter for test that each time compile swc with graphics and than on flex builds ^)

1 reply

User Unknow
Legend
February 10, 2012

What size of your app? I mean not of ipa (zip), I mean app inside Payload folder

February 13, 2012

It doesn't seem to make any difference what the size is. It happens to all apps no matter how big or small.

User Unknow
Legend
February 13, 2012

You not right. I done application that have 75 mb of binary file. It's slow loading. I made all graphics as external files. Than my app has 50mb. Than I made extrenal all sounds and my app has 28mb. I see that small sizes app very fast to loading than bigger one