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Feb 10, 2012 2:25 PM UTC
Answered

Slow startup/loading for iOS

Hi!

If I package my app for testing it starts up nice with only a couple of seconds.

But if I package it for ad hoc or for app store it takes over 30 seconds to start up! After that it runs fine.

I can't figure out what is wrong here since the only thing I'm changing is how i package the app.

Any ideas?

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Legend
Feb 13, 2012 8:45 AM UTC

Hmm.. With Flash CS5 it works perfectly! Guess I have to download a trial of Flash Builder and test there as well.

Maybe IntelliJ is the problem?


cathrineelise wrote:

Maybe IntelliJ is the problem?

I think yes. I done many apps and all was made only using Flash CS5.5 =) iOS app developement it's 80% graphics works so looking on this I selected Flash CS5.5 cuase it more faster change something and just press ctrl+enter for test that each time compile swc with graphics and than on flex builds ^)

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Legend
Feb 10, 2012 2:49 PM UTC

What size of your app? I mean not of ipa (zip), I mean app inside Payload folder

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Feb 13, 2012 6:53 AM UTC

It doesn't seem to make any difference what the size is. It happens to all apps no matter how big or small.

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User Unknow
Legend
Feb 13, 2012 7:18 AM UTC

You not right. I done application that have 75 mb of binary file. It's slow loading. I made all graphics as external files. Than my app has 50mb. Than I made extrenal all sounds and my app has 28mb. I see that small sizes app very fast to loading than bigger one

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