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Participant
October 18, 2011
Answered

Sound in iOS

  • October 18, 2011
  • 1 reply
  • 638 views

As I understand it, when a Mobile Flex project is being compiled for iOS, the code base will be converted to Objective C, right? So, when I'd use the Sound Object from ActionScript, is it an AVAudioPlayer then, or more like a stack of AudioUnits? (AudioQueue?) In my current project I need to trigger sounds immediately after the user pushes a button, and AVAudioPlayer would be too slow.

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Correct answer timothyrandall

I'm not sure what exactly plays the sound, but all sounds for me play immediately and when expected. So I wouldn't worry too much about it.

1 reply

timothyrandallCorrect answer
Participating Frequently
October 19, 2011

I'm not sure what exactly plays the sound, but all sounds for me play immediately and when expected. So I wouldn't worry too much about it.