Super noob questions about cs6 and air project
Hi, I'm trying to pass a complicated game I developed few months ago with CS5.0 for desktop and I wanted to try, at least, how it worked in a android/ios simulator... but it's becoming something harder than I though.
1) How I know if I'm developing in flash or flex? I only see "flash" or "air"; should I try with flash builder instead? is it better for games development?
2) Why do we have the option to publish as swc if it's a mobile app? If it's IOS is supposed to created a IOS compilated file... so... swc??
3) I'm having really bad times with all the swf and swc I had before. Seems like it doesn't read the sfw in runtime, publish them as swc and add them in the as3 project's configuration doesn't work either. Any sort of known issue?
4) Can I ask you about tutorials or any sort of information? not about creating animations and launch them in the simulator, that's fine. About managing project and this sort of "more advanced" stuff. I don't find any sort of information anywhere!
thank you!!!