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jg716
Inspiring
February 21, 2013
Question

Support for Android xhdpi icons (96x96)

  • February 21, 2013
  • 1 reply
  • 5981 views

This question has been asked at least once, but with no real conclusion.

The latest android ui guidelines define 4 resolutions for launcher - 36x36, 48x48, 72x72, 96x96.

http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html

In the publish settings for Flash Professional CS6, only the first three resolutions are supported.  Are there plans to add support for 96x96 in the near future?

As of yet, I haven't found a workaround.  Adding <image96x96> to the application-app.xml file does not work.  During publishing the tag is stripped from this file.  A quick internet search indicates that adding it to the published .apk file (open as zip and add file) is not possible because the AndroidManifest.xml is encrypted and cannot be edited to reflect the added icon.

Thanks in advance for any information regarding this issue.

This topic has been closed for replies.

1 reply

Inspiring
June 27, 2013

Ever get it to work?  Doesn't look like Flash Pro CC has this ability either...

jg716
jg716Author
Inspiring
June 27, 2013

Based on this post:

http://forums.adobe.com/message/5367318#5367318

I was abled to test the suggested approach - build the APK manually from the command-line.  I only tested with a 96x96 icon, but it appeared to work.

  • You add a  <image96x96>iconfilename.png</image96x96> to your appname-app.xml.
  • You build from the command-line using ADT.  I'm not able to give you the syntax right this second, but if you need the help I can look at posting an example tomorrow.

Sounds like this will be corrected in an update to Flash CC.

Inspiring
June 27, 2013

I do not want to go back to command line.  I went that route when they launched native extensions but no support until CS6.  Seems using Flash, you will always be behind the curve.  These are small things but icons are the most important graphic in your app.