TOUCH_END event fired on all touch id when just one touch was release
Hi
I am developing a parking car game.
I have a strange problem.
If i start touch on steeering and on gaz and then i release on of them , the TOUCH_END event is fired on both, and i still keep me finger stick to touch screen.
Multitouch.inputMode=MultitouchInputMode.TOUCH_POINT;
_steering.addEventListener(TouchEvent.TOUCH_BEGIN,touchStart);
_gaz.addEventListener(TouchEvent.TOUCH_BEGIN,touchStart);
this.addEventListener(TouchEvent.TOUCH_END,touchEnd);
this.addEventListener(TouchEvent.TOUCH_MOVE,touchMove);
addChild(_touch_field);
addChild(_gaz);
addChild(_steering);
te situation:
START: gaz 3 0
START: steering 2 1
( here i release only gaz)
END: steering 3 1
END: gaz 3 0
both touch end event are fired
the object are far away from each other
