Skip to main content
Inspiring
November 10, 2011
Answered

Unable to extract codesigning entitlements from your application

  • November 10, 2011
  • 2 replies
  • 2317 views

I get this error in a FB4.6 (win xp & osx lion) project after trying to submit it via the Apple Application Loader: "Unable to extract codesigning entitlements from your application"

I get this error in a FB4.5 (win 7) project after trying to submit it via the Apple Application Loader: "Application failed codesign verification. The signature was invalid, or it was not signed with and iPhone Distribution Certificate".

I cannot get this to work.

I'd like to ask anybody that has some expierence with submitting apps to the appstore to tell me if I am missing something:

  • Create appID in provisioning portal.
  • In itunes connect, create the app with that appID.
  • Use apple keychain to create certificate request
  • Upload certificate request to provisioning portal to generate a "distribution certificate". Download this certificate.
  • Create a "Distribution provisioning profile" for the appID, set it to "app store". Download this profile.
  • import "distribution certificate" into Keychain, export a .p12 file with a password.
  • in de .xml of the application, the <id> </id> should have the App_id withouth the random numbers.
  • Do a release build, use the ".p12" file with the password and the "Distirbution provisioning profile"
  • Build and wait 5 minutes. Get some coffee even. Pet and feed our office cats.
  • Use the "Apple Application Loader" software that comes with xCode to upload the file.
  • Errors!

Note: I use OSX Lion on a Virtual machine and transfer the files back and forth over the network to win7 (where I have Flash Builder)

What am I missing?

This topic has been closed for replies.
Correct answer Nielzz

Solution: rename /src/resources to /src/assets apperently the packager also creates a "resources" folder and it conflicts.

2 replies

NielzzAuthorCorrect answer
Inspiring
November 11, 2011

Solution: rename /src/resources to /src/assets apperently the packager also creates a "resources" folder and it conflicts.

Participant
July 30, 2012

Thanks Nielzz! Would have cost me loads of time to find this solution without your tip.