Uncompiled ActionScript on iOS devices
Loading external swf files with "Uncompiled ActionScript" is not supported on iOS devices.
When running the app on iOS in debug mode, an alert window will pop up in case an invalid swf is loaded.
The swf files may not contain any actionscript code, library elements with linkage identifier or MovieClips on stage with instance names.
Is there any chance to check on a windows PC, if an already existing swf contains "Uncompiled ActionScript", without tediously checking the .fla file in Flash prof.?
