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January 22, 2013
Question

Using StageVideo in an app that uses Stage3D for UI

  • January 22, 2013
  • 2 replies
  • 1139 views

I am considering building a video player app, with the UI based on a Stage3D UI framework and the video based on StageVideo (OSMF).

Is this possible now in AIR/Flash? I remember some restrictions where the Stage3D layer would obscure StageVideo. Is this till the case with the newer versions?

Thanks,

-superabe

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2 replies

Colin Holgate
Inspiring
January 22, 2013

We were just discussing this in the Starling forum, and it seems that Stage3D is still opaque. You would have to use normal Flash elements I guess, and that can perform quite well in Direct mode, so long as the area of the screen that is changing isn't too big.

Known Participant
January 22, 2013

Thanks for the reply Colin,

Do you know if its possible say within the same app, toggle the Stage3D layer on/off at runtime.

..so lets say you have a video catalog screen (list based..lots of thumbnails etc), which is based on Stage3D maybe (feathers) , and an actual video player screen (StageVideo (OSMF) + DisplayList based controls overlayed).....

is it possible to turn off/hide/zero out the Stage3D layer while the video screen is active ?

Also, do you have a link to the discussion on the Starling forum?

Thanks,

-superabe