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Jan 22, 2013 12:00 AM UTC
Question

Using StageVideo in an app that uses Stage3D for UI

I am considering building a video player app, with the UI based on a Stage3D UI framework and the video based on StageVideo (OSMF).

Is this possible now in AIR/Flash? I remember some restrictions where the Stage3D layer would obscure StageVideo. Is this till the case with the newer versions?

Thanks,

-superabe

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2 replies

Colin Holgate
Inspiring
Jan 22, 2013 1:51 AM UTC

We were just discussing this in the Starling forum, and it seems that Stage3D is still opaque. You would have to use normal Flash elements I guess, and that can perform quite well in Direct mode, so long as the area of the screen that is changing isn't too big.

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Known Participant
Jan 22, 2013 12:02 PM UTC

Thanks for the reply Colin,

Do you know if its possible say within the same app, toggle the Stage3D layer on/off at runtime.

..so lets say you have a video catalog screen (list based..lots of thumbnails etc), which is based on Stage3D maybe (feathers) , and an actual video player screen (StageVideo (OSMF) + DisplayList based controls overlayed).....

is it possible to turn off/hide/zero out the Stage3D layer while the video screen is active ?

Also, do you have a link to the discussion on the Starling forum?

Thanks,

-superabe

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