Why does AIR publish x64 only if..
So I was running into memory problems (1.2GB max before out of mem error) when running my app, I saw it was running in 32-bit on my Windows 10 Home x64.
I am using the adobe air 29 sdk with the compiler.
When I package my application in flashdevelop I have to first add <architecture>64</architecture> to the application element of my application.xml AND I must add
-target bundle to the adt call.
my adt call looks like this
call adt -package %OPTIONS% %SIGNING_OPTIONS% -target bundle %OUTPUT% %APP_XML% %FILE_OR_DIR%
Now I don't understand why if I set it to -target air it always publishes a 32-bit version of the application no matter what, regardless of what is in my application.xml. If I take out the <architecture> and do the bundle target it runs 32-bit, if I do anything besides -target bundle and adding that to my application.xml it will not publish an x64 version of the app.
Is what I did the only way to achieve an x64 AIR application or is this just not working right?
