Question
(windows) compile issue with Air32 & iOS12
Hello, I couldn't compile my game with the latest Air32 after setting iOS 12.1 SDK.
I checked the instruction from the air32 release note to update the linker, but as the development flow is set on Windows, there's no way for us to update the ld64.exe.
Will it be possible that ld64.exe get updated for iOS12? Thanks.
