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Participant
March 12, 2012
Answered

xcode 4.3.1 and libxml AIR compile issues

  • March 12, 2012
  • 1 reply
  • 886 views

Hello,

xcode n00b here.  I just upgraded my mac to Lion and installed the latest xcode to take possesion of a flex mobile project which have a few iOS ANE's.  Apparently there have been several changes with the structure of xcode since the iOS5.1 update.  For example the SDK is no longer under /Developer and is now found here:

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk

When I try to do a build release I'm getting a message  “Id: framework not found libxml”.  I tried copying the libxml dir around to different folders include the frameworks and it doesn't seem to matter.

Anybody know how I need to get my machine / flash builder configured to fix that message?

Thanks!

This topic has been closed for replies.
Correct answer chadpaul

Found the answer.  The company that was developing the application had 3 additional framework files that they did not initally give me.  One was called libxml.framework and that's where this error came from.

Thanks!

1 reply

March 13, 2012

1) I hope you are using -platformsdk switch along with the path to ios 5.1 SDK to package your app.

2) Did you try using  “-lxml" instead of “-framework libxml” in your platform linker options xml file.

-Neha

chadpaulAuthorCorrect answer
Participant
March 13, 2012

Found the answer.  The company that was developing the application had 3 additional framework files that they did not initally give me.  One was called libxml.framework and that's where this error came from.

Thanks!